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Erasis Wildfire

Spell

Appearance

Erasis Wildfire icon

Description

Skill Type
Single-target debuff
Effect
6 × rank fire dmg/s (+125% of mercenary INT), 10s

Cost & Timing

Mana Cost
15 + 5 × (rank − 1)
Cast Time
1.3s
Cooldown
5s
Range
8 yd

The mercenary's Spell Casting Haste shortens the cast by its percentage, so 20% Spell Casting Haste turns the 1.3s cast into 1.04s.

Buff/Debuff Effects

Duration
10s
Damage/sec
6 × rank

Rank Scaling

RankMana CostFire damage per second
1156
22012
32518
43024
53530
64036
74542
85048
95554
106060
116566
127072
137578
148084
158590
169096
1795102
18100108
19105114
20110120
21115126
22120132
23125138
24130144
25135150
26140156
27145162
28150168
29155174
30160180

Mechanics

Mercenary Skill Rank

A mercenary uses this skill at a rank set by your level and total veteran points. See Mercenary Skill Ranks.

Level contribution
Your level ÷ 5, rounded down
Veteran contribution
Total veteran points ÷ 10, rounded down
Skill rank
Level contribution + Veteran contribution, at most the skill's maximum rank

Total veteran points (Veteran Level) are your unspent veteran points plus your learned veteran skill ranks. The character window shows them as the VT number beside your level, as in "Level 50 (VT 20)". Use 0 if no VT number appears.

Example ,Level 50,20 total veteran points,maximum rank 30

Skill rank 12

Level contribution: 50 ÷ 5 = 10, rounded down

Veteran contribution: 20 ÷ 10 = 2, rounded down

Skill rank: 10 + 2 = 12

Debuff Scaling

Druid mercenary

Skill Damage per second
6 at rank 1, +6 per rank (180 at rank 30)
Intelligence damage
Intelligence × 125%,
Damage per second
Skill Damage per second + Intelligence damage

Example ,rank 12,the mercenary's 100 Intelligence

197 damage per second before the target's defenses

Skill Damage per second: 6 + 6 × (12 − 1) = 72

Intelligence damage: 100 × 125% = 125,

Damage per second: 72 + 125 = 197

Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.

Resist Chance

Each point of the target's Fire Resist adds 0.05% to its chance to resist this debuff. Each 1% of the caster's Accuracy subtracts 1% from that chance. Each level the target is above the caster adds 0.5%, and each level below subtracts 0.5%, up to 10% either way. The chance stays between 0% and 90%. See resistance and avoidance.

The target's Fire Resist reduces each damage tick by 0.05% per point, up to 90%. See damage-over-time calculations.

Immune to Debuffs does not stop this debuff.

Used by Pets