Erasis Wildfire
SpellAppearance
Description
- Skill Type
- Single-target debuff
- Effect
- 6 × rank fire dmg/s (+125% of mercenary INT), 10s
Rank 1. Base values before equipment and attribute bonuses.
Lvl 1
15 mana 8 yd range
1.3s cast 5s cooldown
Inflicts burns on your target, causing 6 fire damage per second for 10s.
Cost & Timing
- Mana Cost
- 15 + 5 × (rank − 1)
- Cast Time
- 1.3s
- Cooldown
- 5s
- Range
- 8 yd
The mercenary's Spell Casting Haste shortens the cast by its percentage, so 20% Spell Casting Haste turns the 1.3s cast into 1.04s.
Buff/Debuff Effects
- Duration
- 10s
- Damage/sec
- 6 × rank
Rank Scaling
| Rank | Mana Cost | Fire damage per second |
|---|---|---|
| 1 | 15 | 6 |
| 2 | 20 | 12 |
| 3 | 25 | 18 |
| 4 | 30 | 24 |
| 5 | 35 | 30 |
| 6 | 40 | 36 |
| 7 | 45 | 42 |
| 8 | 50 | 48 |
| 9 | 55 | 54 |
| 10 | 60 | 60 |
| 11 | 65 | 66 |
| 12 | 70 | 72 |
| 13 | 75 | 78 |
| 14 | 80 | 84 |
| 15 | 85 | 90 |
| 16 | 90 | 96 |
| 17 | 95 | 102 |
| 18 | 100 | 108 |
| 19 | 105 | 114 |
| 20 | 110 | 120 |
| 21 | 115 | 126 |
| 22 | 120 | 132 |
| 23 | 125 | 138 |
| 24 | 130 | 144 |
| 25 | 135 | 150 |
| 26 | 140 | 156 |
| 27 | 145 | 162 |
| 28 | 150 | 168 |
| 29 | 155 | 174 |
| 30 | 160 | 180 |
Mechanics
Mercenary Skill Rank
A mercenary uses this skill at a rank set by your level and total veteran points. See Mercenary Skill Ranks.
- Level contribution
- Your level ÷ 5, rounded down
- Veteran contribution
- Total veteran points ÷ 10, rounded down
- Skill rank
- Level contribution + Veteran contribution, at most the skill's maximum rank
Total veteran points (Veteran Level) are your unspent veteran points plus your learned veteran skill ranks. The character window shows them as the VT number beside your level, as in "Level 50 (VT 20)". Use 0 if no VT number appears.
Example ,Level 50,20 total veteran points,maximum rank 30
Skill rank 12
Level contribution: 50 ÷ 5 = 10, rounded down
Veteran contribution: 20 ÷ 10 = 2, rounded down
Skill rank: 10 + 2 = 12
Debuff Scaling
Druid mercenary
- Skill Damage per second
- 6 at rank 1, +6 per rank (180 at rank 30)
- Intelligence damage
- Intelligence × 125%,
- Damage per second
- Skill Damage per second + Intelligence damage
Example ,rank 12,the mercenary's 100 Intelligence
197 damage per second before the target's defenses
Skill Damage per second: 6 + 6 × (12 − 1) = 72
Intelligence damage: 100 × 125% = 125,
Damage per second: 72 + 125 = 197
Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.
Resist Chance
Each point of the target's Fire Resist adds 0.05% to its chance to resist this debuff. Each 1% of the caster's Accuracy subtracts 1% from that chance. Each level the target is above the caster adds 0.5%, and each level below subtracts 0.5%, up to 10% either way. The chance stays between 0% and 90%. See resistance and avoidance.
The target's Fire Resist reduces each damage tick by 0.05% per point, up to 90%. See damage-over-time calculations.
Immune to Debuffs does not stop this debuff.