Circle of Protection
SpellAppearance
Description
- Skill Type
- Area buff
- Effect
- +4 × rank fire & cold res (+15% of mercenary WIS), 30m
Rank 1. Base values before equipment and attribute bonuses.
Lvl 1
25 mana 16 yd range
1.2s cast 30s cooldown
Invoke a swirling aura of elemental protection around your nearby allies, bolstering their resistance to fire and cold by 4 for 30m.
Cost & Timing
- Mana Cost
- 25 × rank
- Cast Time
- 1.2s
- Cooldown
- 30s
- Range
- 16 yd
The mercenary's Spell Casting Haste shortens the cast by its percentage, so 20% Spell Casting Haste turns the 1.2s cast into 0.96s.
Buff/Debuff Effects
Does not stack with Circle of Elements. The newest one replaces the others. Exception: a mercenary's area buff skips anyone who already has one of these effects. How effects stack
- Duration
- 30m
- Fire Resist
- 4 × rank
- Cold Resist
- 4 × rank
Rank Scaling
| Rank | Mana Cost | Fire Resist | Cold Resist |
|---|---|---|---|
| 1 | 25 | +4 | +4 |
| 2 | 50 | +8 | +8 |
| 3 | 75 | +12 | +12 |
| 4 | 100 | +16 | +16 |
| 5 | 125 | +20 | +20 |
| 6 | 150 | +24 | +24 |
| 7 | 175 | +28 | +28 |
| 8 | 200 | +32 | +32 |
| 9 | 225 | +36 | +36 |
| 10 | 250 | +40 | +40 |
| 11 | 275 | +44 | +44 |
| 12 | 300 | +48 | +48 |
| 13 | 325 | +52 | +52 |
| 14 | 350 | +56 | +56 |
| 15 | 375 | +60 | +60 |
| 16 | 400 | +64 | +64 |
| 17 | 425 | +68 | +68 |
| 18 | 450 | +72 | +72 |
| 19 | 475 | +76 | +76 |
| 20 | 500 | +80 | +80 |
| 21 | 525 | +84 | +84 |
| 22 | 550 | +88 | +88 |
| 23 | 575 | +92 | +92 |
| 24 | 600 | +96 | +96 |
| 25 | 625 | +100 | +100 |
| 26 | 650 | +104 | +104 |
| 27 | 675 | +108 | +108 |
| 28 | 700 | +112 | +112 |
| 29 | 725 | +116 | +116 |
| 30 | 750 | +120 | +120 |
Mechanics
Mercenary Skill Rank
A mercenary uses this skill at a rank set by your level and total veteran points. See Mercenary Skill Ranks.
- Level contribution
- Your level ÷ 5, rounded down
- Veteran contribution
- Total veteran points ÷ 10, rounded down
- Skill rank
- Level contribution + Veteran contribution, at most the skill's maximum rank
Total veteran points (Veteran Level) are your unspent veteran points plus your learned veteran skill ranks. The character window shows them as the VT number beside your level, as in "Level 50 (VT 20)". Use 0 if no VT number appears.
Example ,Level 50,20 total veteran points,maximum rank 30
Skill rank 12
Level contribution: 50 ÷ 5 = 10, rounded down
Veteran contribution: 20 ÷ 10 = 2, rounded down
Skill rank: 10 + 2 = 12
Buff Scaling
Wizard mercenary
- Skill Fire Resist
- 4 at rank 1, +4 per rank (120 at rank 30)
- Wisdom Fire Resist
- Wisdom × 15%,
- Fire Resist
- Skill Fire Resist + Wisdom Fire Resist
- Skill Cold Resist
- 4 at rank 1, +4 per rank (120 at rank 30)
- Wisdom Cold Resist
- Wisdom × 15%,
- Cold Resist
- Skill Cold Resist + Wisdom Cold Resist
Example ,rank 12,the mercenary's 100 Wisdom
63 Fire Resist, 63 Cold Resist
Skill Fire Resist: 4 + 4 × (12 − 1) = 48
Wisdom Fire Resist: 100 × 15% = 15,
Fire Resist: 48 + 15 = 63
Skill Cold Resist: 4 + 4 × (12 − 1) = 48
Wisdom Cold Resist: 100 × 15% = 15,
Cold Resist: 48 + 15 = 63
Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.