Balance of Nature
Spell Veteran Max Rank 1 How ranks are learned
Appearance
Description
- Skill Type
- Area heal
- Effect
- balances the hp % of you & every player, companion & mercenary within 10 yd
Rank 1. Base values before equipment and attribute bonuses.
Balance of Nature
Master Skill
250 mana 10 yd range
1s cast 15s cooldown
Channels the essence of the wild to harmonize the vitality of all allies around the druid.
Master Skill
250 mana 10 yd range
1s cast 15s cooldown
Channels the essence of the wild to harmonize the vitality of all allies around the druid.
Requirements
- Veteran Points Already Spent
- 50
Cost & Timing
- Mana Cost
- 250
- Cast Time
- 1s
- Cooldown
- 15s
- Range
- 10 yd
Spell Casting Haste shortens the cast by its percentage, so 20% Spell Casting Haste turns the 1s cast into 0.8s.
Healing
Sets you and every living, visible player, companion and mercenary within range to their average health percentage, whether in your party or not.
Mechanics
Balance Health
Sets you and every living, visible player, companion and mercenary within 10 yd, in your party or not, to their average Hit Points percentage. Characters above the average lose Hit Points. For example, 100% and 25% average to 62.5% each.
Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.