Arcane Shackles
SpellAppearance
Description
- Skill Type
- Single-target debuff
- Effect
- −1.5 speed, 15 × rank magic dmg/s (+125% of mercenary INT), 15s
Rank 1. Base values before equipment and attribute bonuses.
Lvl 1
20 mana 8 yd range
1.5s cast 30s cooldown
Entangles your target with magical roots, slowing their movement speed and inflicting 15 magic damage per second for 15s.
Cost & Timing
- Mana Cost
- 20 × rank
- Cast Time
- 1.5s
- Cooldown
- 30s
- Range
- 8 yd
The mercenary's Spell Casting Haste shortens the cast by its percentage, so 20% Spell Casting Haste turns the 1.5s cast into 1.2s.
Buff/Debuff Effects
- Duration
- 15s
- Movement Speed
- −1.5
- Damage/sec
- 15 × rank
Rank Scaling
| Rank | Mana Cost | Magic damage per second |
|---|---|---|
| 1 | 20 | 15 |
| 2 | 40 | 30 |
| 3 | 60 | 45 |
| 4 | 80 | 60 |
| 5 | 100 | 75 |
| 6 | 120 | 90 |
| 7 | 140 | 105 |
| 8 | 160 | 120 |
| 9 | 180 | 135 |
| 10 | 200 | 150 |
| 11 | 220 | 165 |
| 12 | 240 | 180 |
| 13 | 260 | 195 |
| 14 | 280 | 210 |
| 15 | 300 | 225 |
| 16 | 320 | 240 |
| 17 | 340 | 255 |
| 18 | 360 | 270 |
| 19 | 380 | 285 |
| 20 | 400 | 300 |
| 21 | 420 | 315 |
| 22 | 440 | 330 |
| 23 | 460 | 345 |
| 24 | 480 | 360 |
| 25 | 500 | 375 |
| 26 | 520 | 390 |
| 27 | 540 | 405 |
| 28 | 560 | 420 |
| 29 | 580 | 435 |
| 30 | 600 | 450 |
Mechanics
Mercenary Skill Rank
A mercenary uses this skill at a rank set by your level and total veteran points. See Mercenary Skill Ranks.
- Level contribution
- Your level ÷ 5, rounded down
- Veteran contribution
- Total veteran points ÷ 10, rounded down
- Skill rank
- Level contribution + Veteran contribution, at most the skill's maximum rank
Total veteran points (Veteran Level) are your unspent veteran points plus your learned veteran skill ranks. The character window shows them as the VT number beside your level, as in "Level 50 (VT 20)". Use 0 if no VT number appears.
Example ,Level 50,20 total veteran points,maximum rank 30
Skill rank 12
Level contribution: 50 ÷ 5 = 10, rounded down
Veteran contribution: 20 ÷ 10 = 2, rounded down
Skill rank: 10 + 2 = 12
Debuff Scaling
Wizard mercenary
- Skill Damage per second
- 15 at rank 1, +15 per rank (450 at rank 30)
- Intelligence damage
- Intelligence × 125%,
- Damage per second
- Skill Damage per second + Intelligence damage
Example ,rank 12,the mercenary's 100 Intelligence
305 damage per second before the target's defenses
Skill Damage per second: 15 + 15 × (12 − 1) = 180
Intelligence damage: 100 × 125% = 125,
Damage per second: 180 + 125 = 305
Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.
Resist Chance
Each point of the target's Magic Resist adds 0.05% to its chance to resist this debuff. Each 1% of the caster's Accuracy subtracts 1% from that chance. Each level the target is above the caster adds 0.5%, and each level below subtracts 0.5%, up to 10% either way. The chance stays between 0% and 90%. See resistance and avoidance.
The target's Magic Resist reduces each damage tick by 0.05% per point, up to 90%. See damage-over-time calculations.
Immune to Debuffs does not stop this debuff.