Wyrmbrand Hex (D)
Bypasses Debuff ImmunityAppearance
Description
- Skill Type
- Single-target debuff
- Effect
- −50 all res (−40% of INT), 10s
Rank 1. Base values before equipment and attribute bonuses.
The Wyrmbrand Hex sears the target with ancient draconic malice, reducing their resistances by 50 for 10s.
Cost & Timing
- Cast Time
- 1s
- Range
- 1 yd
Buff/Debuff Effects
- Duration
- 10s
- Magic Resist
- −50
- Poison Resist
- −50
- Fire Resist
- −50
- Cold Resist
- −50
- Disease Resist
- −50
Mechanics
Debuff Scaling
Player or mercenary (weapon effect on hit)
- Skill Magic Resist reduction
- 50
- Intelligence Magic Resist reduction
- Intelligence × 40%,
- Magic Resist reduction
- Skill Magic Resist reduction + Intelligence Magic Resist reduction
- Skill Poison Resist reduction
- 50
- Intelligence Poison Resist reduction
- Intelligence × 40%,
- Poison Resist reduction
- Skill Poison Resist reduction + Intelligence Poison Resist reduction
- Skill Fire Resist reduction
- 50
- Intelligence Fire Resist reduction
- Intelligence × 40%,
- Fire Resist reduction
- Skill Fire Resist reduction + Intelligence Fire Resist reduction
- Skill Cold Resist reduction
- 50
- Intelligence Cold Resist reduction
- Intelligence × 40%,
- Cold Resist reduction
- Skill Cold Resist reduction + Intelligence Cold Resist reduction
- Skill Disease Resist reduction
- 50
- Intelligence Disease Resist reduction
- Intelligence × 40%,
- Disease Resist reduction
- Skill Disease Resist reduction + Intelligence Disease Resist reduction
Example ,100 Intelligence
90 Magic Resist reduction, 90 Poison Resist reduction, 90 Fire Resist reduction, 90 Cold Resist reduction, 90 Disease Resist reduction
Intelligence Magic Resist reduction: 100 × 40% = 40,
Magic Resist reduction: 50 + 40 = 90
Intelligence Poison Resist reduction: 100 × 40% = 40,
Poison Resist reduction: 50 + 40 = 90
Intelligence Fire Resist reduction: 100 × 40% = 40,
Fire Resist reduction: 50 + 40 = 90
Intelligence Cold Resist reduction: 100 × 40% = 40,
Cold Resist reduction: 50 + 40 = 90
Intelligence Disease Resist reduction: 100 × 40% = 40,
Disease Resist reduction: 50 + 40 = 90
Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.
Resist Chance
Each point of the target's Magic Resist adds 0.05% to its chance to resist this debuff. Each 1% of the caster's Accuracy subtracts 1% from that chance. Each level the target is above the caster adds 0.5%, and each level below subtracts 0.5%, up to 10% either way. The chance stays between 0% and 90%. See resistance and avoidance.
Monsters whose pages list Immune to Debuffs are still affected, except bosses.
Resist Chance Reduction
Subtracts 30% from the target's chance to resist this skill.