Slam
Appearance
Description
- Skill Type
- Single-target damage
- Effect
- attack power + 20 × rank physical dmg, 40% + 15% × (rank − 1) stun (1s)
Rank 1. Base values before equipment and attribute bonuses.
Slam
Lvl 1
20 rage
0.5s cast 45s cooldown
A powerful attack that deals 20 damage and has a 40% chance to stun the enemy, briefly incapacitating them for 1s.
Lvl 1
20 rage
0.5s cast 45s cooldown
A powerful attack that deals 20 damage and has a 40% chance to stun the enemy, briefly incapacitating them for 1s.
Cost & Timing
- Rage Cost
- 20 + 10 × (rank − 1)
- Cast Time
- 0.5s
- Cooldown
- 45s
- Range
- 1 yd
Damage
- Skill damage
- 20 × rank
- Damage Type
- Physical
Crowd Control
- Stun Chance
- 40% + 15% × (rank − 1)
- Stun Duration
- 1s
Rank Scaling
| Rank | Skill damage | Rage Cost | Stun Chance |
|---|---|---|---|
| 1 | 20 | 20 | 40% |
| 2 | 40 | 30 | 55% |
| 3 | 60 | 40 | 70% |
| 4 | 80 | 50 | 85% |
| 5 | 100 | 60 | 100% |
Mechanics
Skill Damage
Warrior
Attack Power is the value in your character window.
- Skill damage
- 20 at rank 1, +20 per rank (100 at rank 5)
- Damage before defenses
- Attack Power + Skill damage
Example ,rank 5,200 Attack Power
300 damage before the target's defenses
Skill damage: 20 + 20 × (5 − 1) = 100
Damage before defenses: 200 + 100 = 300
The target's Armor Class reduces this damage by 0.05% per point, up to 90%. Physical hits can also be blocked or missed. See resistance and avoidance, the damage steps and moving targets and backstabs.
Stun
A feared target cannot be stunned. A shorter stun cannot shorten an existing stun.