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Ruinforge

Spell

Appearance

Ruinforge icon

Description

Skill Type
Area damage
Effect
attack power + 1 500 physical dmg, 100% lifetap, 100% chance a random equipped item loses 1 - 4 durability, 100% stun (1s)

Cost & Timing

Mana Cost
250
Cast Time
1s
Cooldown
30s
Range
9 yd

Damage

Skill damage
1 500
Damage Type
Physical
Lifetap
100%
Aggro
1
Break Armor
100%

Crowd Control

Stun Chance
100%
Stun Duration
1s

Mechanics

Skill Damage

Monster or NPC

The caster adds its own Attack Power, which its page lists for its level.

Skill damage
1 500
Damage before defenses
Attack Power + Skill damage

Example ,the caster's 200 Attack Power

1 700 damage before the target's defenses

Damage before defenses: 200 + 1 500 = 1 700

The target's Armor Class reduces this damage by 0.05% per point, up to 90%. Physical hits can also be blocked or missed. See resistance and avoidance, the damage steps and moving targets and backstabs.

Stun

A feared target cannot be stunned. A shorter stun cannot shorten an existing stun. A stunned player is dismounted. A player riding a Bear Mount resists 90% of stuns.

Lifetap

Heals the attacker for 100% of each hit's damage after the target's defenses, Ward and Mana Shield, rounded down, so a 200-damage hit heals 200. Damage beyond the target's remaining Hit Points still counts. Lifetap healing bonuses, such as Lich Shroud's, multiply the healing. See lifetap.

Break Armor

Each hit that is not blocked, missed or resisted has a 100% chance to trigger Break Armor. When it triggers, the game picks one random equipment slot on the target. If that slot contains an item with durability remaining, the item loses 1 - 4 durability. Break Armor affects players and mercenaries.

Used by Monsters (1)

Boss Avatar of War Lv 58