Primal Roar
Max Rank 20 How ranks are learned
Description
- Skill Type
- Single-target damage
- Effect
- attack power + 100 + 20 × (rank − 1) physical dmg, 10% + 2.5% × (rank − 1) stun (1s)
Rank 1. Base values before equipment and attribute bonuses.
Primal Roar
Base Skill
0.1s cast 30s cooldown
Attack the target and it has a 10% probability to stun him.
Base Skill
0.1s cast 30s cooldown
Attack the target and it has a 10% probability to stun him.
Cost & Timing
- Cast Time
- 0.1s
- Cooldown
- 30s
- Range
- 1 yd
Damage
- Skill damage
- 100 + 20 × (rank − 1)
- Damage Type
- Physical
Crowd Control
- Stun Chance
- 10% + 2.5% × (rank − 1)
- Stun Duration
- 1s
Rank Scaling
| Rank | Skill damage | Stun Chance |
|---|---|---|
| 1 | 100 | 10% |
| 2 | 120 | 12.5% |
| 3 | 140 | 15% |
| 4 | 160 | 17.5% |
| 5 | 180 | 20% |
| 6 | 200 | 22.5% |
| 7 | 220 | 25% |
| 8 | 240 | 27.5% |
| 9 | 260 | 30% |
| 10 | 280 | 32.5% |
| 11 | 300 | 35% |
| 12 | 320 | 37.5% |
| 13 | 340 | 40% |
| 14 | 360 | 42.5% |
| 15 | 380 | 45% |
| 16 | 400 | 47.5% |
| 17 | 420 | 50% |
| 18 | 440 | 52.5% |
| 19 | 460 | 55% |
| 20 | 480 | 57.5% |
Mechanics
Companion skills gain a rank every 10 total veteran points, up to the skill's maximum rank.
Skill Damage
Companion
The caster adds its own Attack Power, which its page lists for its level.
- Skill damage
- 100 at rank 1, +20 per rank (480 at rank 20)
- Damage before defenses
- Attack Power + Skill damage
Example ,the caster's 200 Attack Power,rank 1
300 damage before the target's defenses
Skill damage: 100 + 20 × (1 − 1) = 100
Damage before defenses: 200 + 100 = 300
The target's Armor Class reduces this damage by 0.05% per point, up to 90%. Physical hits can also be blocked or missed. See resistance and avoidance, the damage steps and moving targets and backstabs.
Stun
A feared target cannot be stunned. A shorter stun cannot shorten an existing stun.