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Iceball

Spell

Appearance

Iceball icon

Description

Skill Type
Single-target projectile
Effect
spell power + 500 cold dmg, 10% stun (1s)

Cost & Timing

Cast Time
0.7s
Cooldown
1.25s
Range
6 yd

Damage

Skill damage
500
Damage Type
Cold

Crowd Control

Stun Chance
10%
Stun Duration
1s

Mechanics

Skill Damage

Monster or NPC

The caster adds its own Spell Power, which its page lists for its level.

Skill damage
500
Damage before defenses
Spell Power + Skill damage

Example ,the caster's 200 Spell Power

700 damage before the target's defenses

Damage before defenses: 200 + 500 = 700

The target's Cold Resist reduces this damage by 0.05% per point, up to 90%. Each point of the target's Cold Resist adds 0.05% to its chance to resist the hit outright. Each 1% of the caster's Accuracy subtracts 1% from that chance. Each level the target is above the caster adds 0.5%, and each level below subtracts 0.5%, up to 10% either way. The chance stays between 0% and 90%. See resistance and avoidance, the damage steps and moving targets and backstabs.

Stun

A feared target cannot be stunned. A shorter stun cannot shorten an existing stun. A stunned player is dismounted. A player riding a Bear Mount resists 90% of stuns.

Used by Monsters (1)