Ice Shards
Spell Max Rank 1 How ranks are learned
Appearance
Description
- Skill Type
- Frontal projectiles
- Effect
- spell power + 200 cold dmg
Rank 1. Base values before equipment and attribute bonuses.
Ice Shards
Summon six ice shards and they are shoot towards enemies in front of caster, dealing 200 magic damage.
Summon six ice shards and they are shoot towards enemies in front of caster, dealing 200 magic damage.
Cost & Timing
- Mana Cost
- 180
- Cast Time
- 1.6s
- Cooldown
- 20s
- Range
- 9 yd
Damage
- Skill damage
- 200
- Damage Type
- Cold
Mechanics
Skill Damage
Monster or NPC
The caster adds its own Spell Power, which its page lists for its level.
- Skill damage
- 200
- Damage before defenses
- Spell Power + Skill damage
Example ,the caster's 200 Spell Power
400 damage before the target's defenses
Damage before defenses: 200 + 200 = 400
The target's Cold Resist reduces this damage by 0.05% per point, up to 90%. Each point of the target's Cold Resist adds 0.05% to its chance to resist the hit outright. Each 1% of the caster's Accuracy subtracts 1% from that chance. Each level the target is above the caster adds 0.5%, and each level below subtracts 0.5%, up to 10% either way. The chance stays between 0% and 90%. See resistance and avoidance, the damage steps and moving targets and backstabs.