Guardian Whirlwind

Spell
Max Level 1
Appearance
Guardian Whirlwind icon
Description
Skill Type
Area Damage
Effect
5,000 physical dmg, 75% stun (1s), 50% knockback 1.5m, +1 aggro
Cost & Timing
Cast Time
1s
Cooldown
30s
Range
5 yd
Damage
Damage
5,000
Damage Type
Physical
Aggro
1
Crowd Control
Stun Chance
75%
Stun Duration
1s
Knockback Chance
50%
Mechanics

Damage Formula

Pre-Mitigation
Skill Damage + Attack Damage
Attack Damage
baseDamage(level) × (1 + passive% + buff%)

Damage Pipeline

  1. Variance: ×0.9–1.1
  2. Backstab (behind target): +10% | Rogue w/ Improved Backstab: +25%
  3. Level difference: ±2% per level (max ±20%)
  4. Slayer reduction (boss/elite → player): −slayerLevel × 10%
  5. Enrage (non-spell): monsters +50–75% below 10% HP.
  6. Mitigation: −ceil(dmg × clamp(target.defense × 0.0005, 0, 0.9))
  7. Crit: ×1.5
  8. Radiant Aether (15% on crit, consumes 1 item): ×2 on top → ×3 total

Block/Miss Chance

clamp(
  clamp(target.baseBlock + target.defense × 0.0001 + buffs, 0, 0.8)
  + clamp((target.level − attacker.level) × 0.005, −0.1, 0.1)
  − attacker.accuracy
, 0, 0.9)

Target moving:
resist −0.25, damage +10%
Backstab:
resist × 0.8

Aggro

min(target.HP,

  • skillAggro + caster.maxHP
  • + damage
  • + round(stunChance × stunTime × 10)
  • + round(fearChance × fearTime × 10)

)

Effective Cast Time = castTime − (castTime × spellHaste)

Stun

Applies on a single roll. Cannot apply while the target is feared. Duration stacks: extends the existing stun end time rather than replacing it. Bear mounts have a 90% chance to resist any stun.

Knockback

Applies only if neither stun nor fear took effect on the same hit, and only while the target is not already stunned. Pushes the target back 1.5m with a fixed 0.25-second stun. When an obstacle blocks that path, the target also takes 1.25% of the damage just dealt, rounded up, and never less than 1. Only applies within 15 levels (waived for boss casters).

Used by Monsters (1)