Curse of the Depths
SpellAppearance
Description
- Skill Type
- Area debuff
- Effect
- −100 AC, −100 all res, 270 cold dmg/s, 20% Cleanse Resist, 3m
Rank 1. Base values before equipment and attribute bonuses.
Afflicts the target with a cold curse, dealing 270 damage per second and reducing AC and all resistances for 3m.
[Cold Debuff]
Cost & Timing
- Mana Cost
- 200
- Cast Time
- 1s
- Cooldown
- 40s
- Range
- 12 yd
Buff/Debuff Effects
- Duration
- 3m
- Armor Class
- −100
- Magic Resist
- −100
- Poison Resist
- −100
- Fire Resist
- −100
- Cold Resist
- −100
- Disease Resist
- −100
- Damage/sec
- 270
Mechanics
Resist Chance
Each point of the target's Cold Resist adds 0.05% to its chance to resist this debuff. Each 1% of the caster's Accuracy subtracts 1% from that chance. Each level the target is above the caster adds 0.5%, and each level below subtracts 0.5%, up to 10% either way. The chance stays between 0% and 90%. See resistance and avoidance.
The target's Cold Resist reduces each damage tick by 0.05% per point, up to 90%. See damage-over-time calculations.
This debuff has no effect on monsters whose pages list Immune to Debuffs.
Cleanse Resist
This debuff has 20% Cleanse Resist and three layers. Cleansing removes the debuff only after all three are gone. A matching cleanse always removes one layer. Each of the other two layers has an independent 80% × (100% + the cleansing caster's Accuracy) chance of removal, limited to 0% - 100%. At 100%, one cast removes all three layers. See cleanse calculations. After a cleanse removes layers, each damage tick deals 85% with two layers left and 70% with one, rounded up.