Chains of Valaark
SpellAppearance
Description
- Skill Type
- Area debuff
- Effect
- root, −600 AC, 25% Cleanse Resist, 10s
Rank 1. Base values before equipment and attribute bonuses.
Lvl 1
100 mana 10 yd range
1.5s cast 30s cooldown
Summons the Chains of Valaark, rooting nearby enemies and decreasing their AC for 10s
Cost & Timing
- Mana Cost
- 100
- Cast Time
- 1.5s
- Cooldown
- 30s
- Range
- 10 yd
Buff/Debuff Effects
- Duration
- 10s
- Movement Speed
- −20
- Armor Class
- −600
Mechanics
Resist Chance
Each point of the target's Magic Resist adds 0.05% to its chance to resist this debuff. Each 1% of the caster's Accuracy subtracts 1% from that chance. Each level the target is above the caster adds 0.5%, and each level below subtracts 0.5%, up to 10% either way. The chance stays between 0% and 90%. See resistance and avoidance.
This debuff has no effect on monsters whose pages list Immune to Debuffs.
Cleanse Resist
This debuff has 25% Cleanse Resist and three layers. Cleansing removes the debuff only after all three are gone. A matching cleanse always removes one layer. Each of the other two layers has an independent 75% × (100% + the cleansing caster's Accuracy) chance of removal, limited to 0% - 100%. At 100%, one cast removes all three layers. See cleanse calculations.
Root
Root stops movement and does not break when the target takes damage. A rooted companion or mercenary has a 10% chance to break free every second. A rooted player has no automatic break-free roll.