Bleeding
Max Level 20
Description
- Skill Type
- Target Debuff
- Effect
- -0.5 (-0.05/lvl) speed, 150 (+75/lvl) dmg/s, 10s
{NAME}
Base Skill
{CASTTIME} cast {COOLDOWN} cooldown
Tears a savage wound into the target, causing {HEALINGPERSECONDBONUS} physical damage per second and reducing their speed for {BUFFTIME}.
Base Skill
{CASTTIME} cast {COOLDOWN} cooldown
Tears a savage wound into the target, causing {HEALINGPERSECONDBONUS} physical damage per second and reducing their speed for {BUFFTIME}.
Cost & Timing
- Cast Time
- 0.8s
- Cooldown
- 30s
- Range
- 1 yd
Buff/Debuff Effects
- Duration
- 10s
- Movement Speed
- -0.5 (+-0.05/lvl)
- Damage/sec
- 150 (+75/lvl)
Level Scaling
| Skill Level | Movement Speed | Damage/sec |
|---|---|---|
| 1 | -0.5 | 150 |
| 2 | -0.55 | 225 |
| 3 | -0.6 | 300 |
| 4 | -0.65 | 375 |
| 5 | -0.7 | 450 |
| 6 | -0.75 | 525 |
| 7 | -0.8 | 600 |
| 8 | -0.85 | 675 |
| 9 | -0.9 | 750 |
| 10 | -0.95 | 825 |
| 11 | -1 | 900 |
| 12 | -1.05 | 975 |
| 13 | -1.1 | 1,050 |
| 14 | -1.15 | 1,125 |
| 15 | -1.2 | 1,200 |
| 16 | -1.25 | 1,275 |
| 17 | -1.3 | 1,350 |
| 18 | -1.35 | 1,425 |
| 19 | -1.4 | 1,500 |
| 20 | -1.45 | 1,575 |
Mechanics
When used by a companion, skill level = floor(veteran level ÷ 10), capped at max skill level.
Debuff Scaling
No attribute scaling (bonusAttribute = 0).
Resist Chance
clamp(
target.defense × 0.0005
+
clamp((target.level − caster.level) × 0.005,
−0.1, 0.1)
− caster.accuracy
,
0, 0.9)
Cleanse Resistance
A matching cleanse removes this debuff completely in a single cast.
Used by Pets