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Necromancer Skeleton Strike

Max Level 20
Appearance
Necromancer Skeleton Strike icon
Description
Skill Type
Single-target damage
Effect
3 × skill lvl physical dmg
Cost & Timing
Cast Time
1s
Cooldown
1s
Range
1 yd
Damage
Damage
3 × skill lvl
Damage Type
Physical
Level Scaling
Skill LevelDamage
13
26
39
412
515
618
721
824
927
1030
1133
1236
1339
1442
1545
1648
1751
1854
1957
2060
Mechanics

Companion skills gain a rank every 10 veteran points, capped at the skill's maximum rank.

Damage Formula

Pre-Mitigation
Skill Damage + Attack Damage
Attack Damage
monster's base physical damage at this level × (1 + passive damage bonus + buff damage bonus)

How Damage Is Calculated

  1. Variance: ×0.9–1.1
  2. Backstab: +10% damage when attacking from behind (Rogues with Improved Backstab: +25% instead)
  3. Level difference: ±2% per level (max ±20%)
  4. Slayer reduction (boss or elite attacking a player or pet): −Slayer level × 10%
  5. Enrage: non-spell attacks by monsters below 10% health deal 50–75% more damage.
  6. Damage reduction: −ceil(damage × clamp(target's Defense × 0.0005, 0, 0.9))
  7. Critical hit: ×1.5
  8. Radiant Aether (15% on a critical hit, consumes one item): ×2 again, for ×3 total

Every 100 points of Defense reduce the damage you take from a hit by 5%, up to a 90% reduction before rounding.

Block/Miss Chance

clamp(
  clamp(target's base block chance + target's Defense × 0.0001 + buff bonuses, 0, 0.8)
  + clamp((target level − attacker level) × 0.005, −0.1, 0.1)
  − attacker's Accuracy
, 0, 0.9)

Every 100 Defense adds 1 percentage point to block chance before Accuracy and level difference.

Moving target:
resist chance −25 percentage points, damage +10%
Backstab:
resist chance × 0.8

Attack Timing

interval = cast time + cooldown × (1 − haste)

Applies only to the companion's first skill. Familiars and other companion skills keep their flat cooldown.

Used by Pets