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Radiant Seeker

gathering

Gather Radiant Sparks to find Radiant Aether. Your Aether chance increases from 5% at 0 skill to 25% at 100.

At 100%, you unlock the Beacon of Radiance achievement.

How Radiant Sparks work

  1. 1

    Find a Radiant Spark.

    The world has 227 sparks in 6 zones. You do not need a tool.

  2. 2

    Gather the spark.

    A spark has no success check. Each gather gives 15 experience and can increase Radiant Seeker.

  3. 3

    See whether you find Radiant Aether.

    Each spark has a 5% to 25% chance to give Radiant Aether, depending on your Radiant Seeker skill. The spark returns after a random 100 to 3 600 seconds (1 minute 40 seconds to 1 hour).

Radiant Aether cannot be traded to another player, but it can be sold to a merchant.

Aether chance

Radiant Seeker increases the chance that a spark gives you Radiant Aether. You can gather sparks at any Radiant Seeker skill.

5%
0%10%20%30%0255075100Radiant Seeker skill
Radiant Aether

At 5% skill, each spark has a 6.0% chance to give Radiant Aether. The chance to add 0.10% to 0.30% Radiant Seeker skill from a spark is 88%.

Fire Goblins start with 5% Radiant Seeker. Every other race starts at 0%.

Spark locations

227 Radiant Sparks across 6 zones.

View on Map

Radiant Aether in combat

Radiant Aether can activate automatically in three combat situations. Each activation consumes one Aether. No crafting recipe uses it.

Inventory requirement: Carry Radiant Aether in one of your first 24 inventory slots to use it in combat. Backpack-added slots do not count.

When your attack scores a critical hit
15% activation

Deal 3× damage instead of 1.5×

With 50% Critical Resist, a 3× critical hit deals 2× damage instead.

When an incoming hit is lethal
15% activation

Take no damage and return to full health

When hostile area damage or a debuff targets players carrying Aether
Chance depends on the number of eligible Aether carriers

Cancel the area skill for everyone

One activation prevents the hostile area damage or debuff from affecting any target.

How group activation is calculated
1 player carrying Aether
15%
2 or more players carrying Aether
Each gets the lower of 10% or 25% ÷ player count

Only players who carry Aether in a base inventory slot get an activation chance. The game checks each of them until one activation succeeds.