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Vindication

Tier 2 Max Rank 8 How ranks are learned

Appearance

Vindication icon

Description

Skill Type
Single-target damage
Effect
(attack power + 1) × (110% + 20% × (rank − 1)) physical dmg, 25% × rank lifetap

Requirements

Tier Limit
1 Tier 2 skill
Class Skill Points Already Spent
20
Prerequisite
Charge Rank 1

Cost & Timing

Rage Cost
50 + 10 × (rank − 1)
Cast Time
0.5s
Cooldown
10s
Range
1 yd

Damage

Skill damage
1
Damage %
110% + 20% × (rank − 1)
Damage Type
Physical
Lifetap
25% × rank

Rank Scaling

RankDamage %Rage CostLifetap
1110%5025%
2130%6050%
3150%7075%
4170%80100%
5190%90125%
6210%100150%
7230%110175%
8250%120200%

Mechanics

Skill Damage

Warrior

Attack Power is the value in your character window.

Skill damage
1
Combined damage
Attack Power + Skill damage
Damage %
110% at rank 1, +20% per rank (250% at rank 8)
Damage before defenses
Combined damage × Damage %,

Example ,rank 8,200 Attack Power

502 damage before the target's defenses

Combined damage: 200 + 1 = 201

Damage %: 110% + 20% × (8 − 1) = 250%

Damage before defenses: 201 × 250% = 502,

Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.

The target's Armor Class reduces this damage by 0.05% per point, up to 90%. Physical hits can also be blocked or missed. See resistance and avoidance, the damage steps and moving targets and backstabs.

Lifetap

Heals the attacker for 200% of each hit's damage after the target's defenses, Ward and Mana Shield, rounded down, so a 200-damage hit heals 400 at rank 8. Rank 1 gives 25%, and each rank adds 25%. Damage beyond the target's remaining Hit Points still counts. Lifetap healing bonuses, such as Lich Shroud's, multiply the healing. See lifetap.

Learned by Classes